My and Sky have been working on a game for about 4 months now, and are releasing it onto the Xbox Indie Marketplace. The game is currently in "Peer Review Limbo" (tm) but it should be released in a week or two.
The game code and physics, ect.. was done by me, and all the graphics credit goes to Sky. I've attached some screens, the game is called Uprising!
2 comments:
The physics is amazing , you are using only Rectangle physics ? if not then I am wondering why arent you using your own physics in the next game you posted you are making ?? - darkmatterlaser
Thanks! I'm using rectangle and circle proxies, with the Box2DX library. I've tried making a physics engine before, but it's very hard, much easier to use Box2D :)
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